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Game Developer Podcast

GameDeveloper.com | Game Development News, Tips, & Insights
Game Developer Podcast
Último episodio

66 episodios

  • Game Developer Podcast

    #65 - How publishers can do better by devs (and still profit) - Ft. Tim Bender

    27/02/2026 | 57 min
    This week on the Game Developer Podcast, Hooded Horse CEO Tim Bender joins us to discuss his journey into the world of video game publishing, what he’s learned, and why he feels many publishers aren’t doing right by developers (in a way that ultimately hurts their own business).

    The landscape of video game publishing has changed immensely since the heydays of companies like Electronic Arts and Activision Blizzard. Gone are the titans funding big games from big companies, now there are a number of mid-sized publishers supporting mid-sized-and-tiny studios.

    But not all publishers are created equal, and even the best-intentioned ones can leave developers in a rough spot. Bender breaks down how Hooded Horse works with its partners and makes the case for why everyone benefits if a publisher prioritizes partnerships over long-term profits.

    Learn more about Hooded Horse: https://www.hoodedhorse.com/

    - - -
    The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

    Learn More at https://www.gamedeveloper.com

    Follow Game Developer for more game dev Podcasts, News, & Interviews
    Bluesky: https://www.gamedeveloper.bsky.social
    LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial

    Music by Mike Meehan
    Edited by Pierre Landriau
  • Game Developer Podcast

    #64 - Can co-development save the game industry? ft. Kim Belair, Rory McGuire, & Mitch Patterson

    13/02/2026 | 54 min
    This week on the Game Developer Podcast we’re diving into the world of co-development. Co-development is the practice of hiring external companies to support a game project. 

    Sometimes described as “outsourcing” or “external development,” co-development is increasingly becoming a more integrated practice, helping developers collaborate while distributing risk across different corporate entities.

    As the industry looks to recover from years of layoffs, can a broader constellation of smaller studios working together continue to produce big-budget games? We’re talking to Sweet Baby Inc. CEO Kim Belair, Blackbird Interactive Rory McGuire, and Wolfjaw Studios CEO Mitch Patterson about their experiences in the co-development business, what works well about the model, and where there’s room to improve.

    Learn more about Sweet Baby Inc: https://sweetbabyinc.com/

    Learn more about Blackbird Interactive: https://blackbirdinteractive.com/

    Learn more about Wolfjaw Studios: https://wolfjawstudios.com/

    - - -
    The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

    Learn More at https://www.gamedeveloper.com

    Follow Game Developer for more game dev Podcasts, News, & Interviews
    Bluesky: https://www.gamedeveloper.bsky.social
    LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial

    Music by Mike Meehan
    Edited by Pierre Landriau
  • Game Developer Podcast

    #63 - Analyzing the 2026 GDC State Of The Industry Report ft. Chris Kerr & Nicole Carpenter

    30/01/2026 | 1 h 8 min
    The Game Developer Podcast is back for 2026! We’re kicking it off this week with an analysis of the 2026 GDC Festival of Gaming State of the Industry Report. This annual report surveys several thousand developers to gather data on the video game marketplace, workplace overtime, layoffs, and other topics. 

    This year marks a major transformation for the report, which includes more robust data and segmentation on demographics and other topics. GDC Festival of Gaming content marketing manager Beth Elderkin joins us for the first half of this episode to discuss the changes, and how they should provide a more accurate and in-depth look at the state of game development.

    Then, Game Developer news editor Chris Kerr and news columnist Nicole Carpenter swing by to help us break down a number of key data points relating to layoffs, interest in unions, generative AI, and the impact of tariffs imposed by the Trump Administration.

    Read the full survey: https://reg.gdconf.com/2026-SOTI

    Follow Chris Kerr on Bluesky: https://bsky.app/profile/kerrblimey.bsky.social

    Follow Nicole Carpenter on Bluesky: https://bsky.app/profile/nicolecarpenter.bsky.social

    Learn more about GDC Festival of Gaming: http://www.gdconf.com

    Game Developer, GDC Festival of Gaming, and Omdia are sibling organizations under Informa.

    - - -
    The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

    Learn More at https://www.gamedeveloper.com

    Follow Game Developer for more game dev Podcasts, News, & Interviews
    Bluesky: https://www.gamedeveloper.bsky.social
    LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial

    Music by Mike Meehan
    Edited by Pierre Landriau
  • Game Developer Podcast

    #62 - Are these the 100 most influential games of all time? ft. Tanya Short

    19/12/2025 | 1 h 1 min
    This week Kitfox Games founder and CEO Tanya Short swings by the studio to unveil the latest output from game design retreat Polaris: an expert-led list of the 100 most influential video games of all time.

    Any such list is purely subjective, but unlike those made by sites like IGN, this one is assembled from the perspective of professional game designers. Today Short discusses the process of assembling the list, the influence of each game on the list, and  Polaris’ mission to document the ethereal truths and processes of designing games. 

    Read the list: https://polarisgamedesign.com/the-polaris-list-2025/

    Learn more about Polaris Game Design Retreat: https://polarisgamedesign.com/

    Learn more about Kitfox Games: https://www.kitfoxgames.com/en

    - - -
    The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

    Learn More at https://www.gamedeveloper.com

    Follow Game Developer for more game dev Podcasts, News, & Interviews
    Bluesky: https://www.gamedeveloper.bsky.social
    LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial

    Music by Mike Meehan
    Edited by Pierre Landriau
  • Game Developer Podcast

    #61 - Dispatch devs share storytelling and co-dev secrets

    12/12/2025 | 50 min
    This week Nick Herman and Dennis Lenart, two of the co-directors of Adhoc Studio’s Dispatch, swing by the Game Developer Podcast to talk about the processes for telling great stories in games, the process of collaborating with animation shop Igloo Studio, and surviving the rollercoaster process of studio funding in 2025.

    Dispatch is the surprise smash hit narrative game of 2025. Adhoc Studios, with the help of Critical Role, Igloo Studio, and a satellite studio of other contributors, has crafted an amazing superhero story winning praise from players and developers alike.

    We’re excited today to chat with Herman and Lenart about their process and see what developers can learn from their storytelling success.

    Learn more about Adhoc Studio: https://www.adhocla.com/

    - - -
    The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.

    Learn More at https://www.gamedeveloper.com

    Follow Game Developer for more game dev Podcasts, News, & Interviews
    Bluesky: https://www.gamedeveloper.bsky.social
    LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial

    Music by Mike Meehan
    Edited by Pierre Landriau

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Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer senior editor Bryant Francis. Music by Mike Meehan. Published every other Friday.
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