#57 - Leadership lessons from Mark Darrah’s days at BioWare
Former BioWare executive producer Mark Darrah discusses the complex challenges of leadership in the game industry, reflecting on what worked and what didn’t work during his days at BioWare. Also, what’s up with running his own YouTube channel now that he’s done making titanic role-playing games?
Learn more about Mark Darrah’s YouTube channel: https://www.youtube.com/@MarkDarrah
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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.
Learn More at https://www.gamedeveloper.com
Follow Game Developer for more game dev Podcasts, News, & Interviews
Bluesky: https://www.gamedeveloper.bsky.social
LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial
Music by Mike Meehan
Edited by Pierre Landriau
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#56 - Spooky MMORPG networking stories from Guild Wars and Guild Wars 2
ArenaNet game director Stephen Clarke-Willson and server programmer Robert Neckorcuk discuss the realities of keeping ArenaNet’s Guild Wars and Guild Wars 2 up and running—with some spooky horror stories as well.
Learn more about Guild Wars and Guild Wars 2.
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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.
Learn More at https://www.gamedeveloper.com
Follow Game Developer for more game dev Podcasts, News, & Interviews
Bluesky: https://www.gamedeveloper.bsky.social
LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial
Music by Mike Meehan
Edited by Pierre Landriau
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#55 - Making a gargantuan game like Borderlands 4
This week on the Game Developer Podcast, Gearbox creative director Graeme Timmins and global creative executive Andrew Reiner swing by for a chat about what goes into the big picture of making a game like Borderlands 4, the team’s relationship with Unreal Engine 5, and offer their thoughts on Gearbox boss Randy Pitchford’s frequent public posts.
Learn more about Borderlands 4.
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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.
Learn More at https://www.gamedeveloper.com
Follow Game Developer for more game dev Podcasts, News, & Interviews
Bluesky: https://www.gamedeveloper.bsky.social
LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial
Music by Mike Meehan
Edited by Pierre Landriau
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#54 - Digging into the combat design of Cronos: The New Dawn
This week on the Game Developer Podcast, Bloober Team lead combat designer Shamil Yanbukhtin and senior game AI programmer Dennis Pauly share insights from making a new kind of survival horror combat system for Cronos: The New Dawn.
Learn more about Cronos: The New Dawn.
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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.
Learn More at https://www.gamedeveloper.com
Follow Game Developer for more game dev Podcasts, News, & Interviews
Bluesky: https://www.gamedeveloper.bsky.social
LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial
Music by Mike Meehan
Edited by Pierre Landriau
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#53 - Revisiting The Door Problem With Liz England
This week on the Game Developer Podcast, System Era Softworks design director Liz England joins us to look back on her famous 2014 blog post “The Door Problem,” discuss her evolving game design career, and explain her antagonistic approach to organizing books by color on her bookshelf.
Follow Liz England on Bluesky: https://bsky.app/profile/lizardengland.bsky.social
Read The Door Problem: https://lizengland.com/blog/the-door-problem/
Recommended Reading/Playing:
The Great and Secret Show by Clive Barker.
Planet Crafter by Miju Games.
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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.
Learn More at https://www.gamedeveloper.com
Follow Game Developer for more game dev Podcasts, News, & Interviews
Bluesky: https://www.gamedeveloper.bsky.social
LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial
Music by Mike Meehan
Edited by Pierre Landriau
Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer senior editor Bryant Francis. Music by Mike Meehan. Published every other Friday.