Episode 87: Andrew Stiles - HIs experience and tips for designers working with publishers - Top 5 games we take everywhere
Get to know Andrew Stiles and his incredible journey to being a published designer. We talk tips for meeting with publishers, pitches, and sell sheets. Then we talk about 5 games that we usually will have with us, just in case. Then end with celebrating meeting people, other board gamers, and the next generation of gamers.
00:00:00 Introduction to Andrew Styles
00:01:53 Andrew's Journey into Game Design
00:04:22 Inspiration Behind Wine Cellar
00:06:49 The Process of Getting Published
00:10:48 Balancing Hobbies and Game Design
00:15:24 Networking and Pitching to Publishers
00:21:59 The Art of the Sell Sheet
00:25:36 Thoughts on Rejection and Persistence
00:27:38 Crafting the Perfect Pitch
00:30:59 Collaboration with Publishers to develop games
00:32:03 Designing with Expansions or Promos in Mind
00:34:04 Managing Multiple Prototypes
00:34:20 Summary - 3 Key Tips for working with publishers
00:35:00 5 Games we take everywhere
00:36:46 Forest Shuffle
00:38:35 Flip 7
00:40:51 Azul Travel Edition
00:43:24 Duck and Cover
00:45:52 Voyages
00:49:02 Scout
00:51:17 Marvel Remix
00:53:11 Trinket Trove
00:56:54 Wine Cellar and Lost Cities
00:59:28 Rumble Nation
01:03:10 Moment of Positivity
01:10:32 Where to find Andrew and His Games
Andrew Stiles on Facebook
Tantrum Con, Gama, Origins, Gen Con, and maybe Pax Unplugged
Tabletop Submarine & the Dice, Camera, Action Podcasts
Digging for Dinos
Garden Club & Pedal
Wine Cellar
3Tricky Pigs
01:14:42 Outro
(Please note that these time stamps might not be accurate due to the use of dynamic ads.)
If you like cooperative games, check out Take Time from Libellud.
https://www.libellud.com/en/our-games/take-time/
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